The lobby that reads the player.
Dynamic Lobby re-orders your game categories from live cross-brand behavioral data — one script tag, wired to the same engine that fires your triggers. Already there if you run P2W. No redesign.
- Same tiles. New order.
- One tag. No front-end release.
- A/B vs. your manual lobby
- Kill switch. One click.
Lobby sorted for: New player
- 01Cash HarbourHold'n'Win
- 02Nine LanternsRespins
- 03Tidal FruitClassic
- 04Deep VaultHold'n'Win
- 05Wild OrchardMegaways
- 06Live WheelLive
- 07Ember ReelsBonus buy
- 08Sky PilotCrash
- 09Stone IdolsBonus buy
The problem
The most valuable screen in your casino is sorted by hand.
By hand. By hunch. By quarter.
Your lobby is your highest-traffic surface. It's arranged by intuition and refreshed when someone finds the time. A new player and a lapsing VIP see the same static grid. And the first game a player opens is effectively random.
The data angle
First game is destiny.
Cross-brand behavioral data shows some games systematically extend player lifetime — and some quietly damage every metric they touch. Slot type matters: Hold'n'Win, bonus buy, respins. So does the transition — which type to hand the player next. Manual game management doesn't operate on these dimensions. Dynamic Lobby does.
Your BI sees your players. This data sees what a game does everywhere. Tokenized, aggregated: patterns travel — players don't.
One engine, every surface
Anyone can sort a list. We catch the moment.
One scoring engine re-orders your categories and keeps Last Played honest in real time. The same scores plug into the trigger engine already firing on your site — losing streak, game exit. Next payload for those triggers: the right game, in the pop-up, in that moment. A standalone "ML lobby" can't get there.
They ship a list We ship the moment
Operator control
Automated. Not out of control.
Pin what you promised.
Provider promo deals stay honored — pin providers or single games over the algorithm.
Blacklist, enforced everywhere.
Including Last Played and recommendations.
New releases, auto-picked.
Top-tier releases go straight to the top of New — not surfaced weeks late.
Kill switch.
Your own lobby back in one click.
Proof, the honest way
If we don't win, you'll see it.
Every rollout starts as a live A/B: algorithmic sorting vs. your manual lobby, category GGR head to head — with the brand's total GGR guarded against control, so a reshuffle can't masquerade as growth. No lab numbers.
Stop sorting your best screen by hand.
Set it up yourself — or hand it to the team that runs it. Same engine either way.
Dynamic Lobby picks the game. Daily Streak pulls the visit. Deposit Streak pulls the deposit. One engine underneath.